Today I've been creating some modular pieces for the buildings. Making sure that they fit together well so that in UDK there will be little to no problems with it.
I imported the building template test into UDK to get a sample of what it would look like.
Once the pieces have been textured and shaders fixed, it should look pretty cool. It's still the early stage of modular asset creation, so it'll come together soon enough.


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