Monday, August 19, 2013

Prop detail

Last week I focused on creating props for the level to make it look more cluttered and chaotic. There are still some areas that needs refining as they look a little plain plus I will continue to create more props to enhance the level.





I created a new tileable texture for the street as the previous one wasn't suited for it. I think the new texture makes it look a lot better now.

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