Monday, August 12, 2013

Level Progress Update - 12th August


 I've added some depth of field to the post-process volume to give the level some depth to it. I also tweaked the post-process colours to a more green look.

I will need to start doing some more props and such to clutter the streets. I have decided to sculpt some rotting hands, human giblets and bones as it will enhance the level. I will also work on more decals , broken windows and more broken doors.





No comments:

Post a Comment